Green Bay Gathr!

The Game Un-Conference

From the same group who brings you the areas only Global Game Jam (GBGJ) every year. This time we wanted to do an unconference, in summer!

An unconference is an anti-conference, it's a participant lead forum and set of talks, panels, lightning sessions and workshops. Participants vote on topics and become speakers themselves potentially or just sit back and take it in. At GATHR we felt this would be perfect for game pros, lobbyists and students alike. We can learn from each other and help each grow through collaboration in a safe open setting. The venue is the same as GBGJ and represents a nice half way check point before our next Jam in winter.

This is a great way to support our growing indie game scene in Green Bay and Wisconsin. NETWORKING is key at these types of events, sharing, learning, meeting new people, AND IT’S FREE!

Learn more and join their Discord: https://discord.com/invite/7Csp8katGc

GET FREE TIX HERE!! >> Green Bay GATHR, Gamedev Unconference Tickets, Sat, Aug 17, 2024 at 9:00 AM | Eventbrite

Schedule

9:00 AM - 9:30 PM Welcome to the Unconference

9:00 am - 9:30 am: Registration and Welcome Participants check in, receive materials, and mingle. Opening remarks and overview of the day's events

9:30 AM - 10:00 PM Tentpole Speaker

Keynote presentation by a leading figure in the video game industry.

10:00 AM - 10:30 AM Pitching

Participants propose ideas for workshops, demonstrations, and lightning round demos. Ideas are voted on or selected for inclusion in the schedule

10:30 AM - 12:00 PM Workshop Demo Session 1

Multiple parallel sessions based on participant pitches.

12:00 PM - 1:00 PM Break for Lunch

This is a free event. Therefore Lunch is not provided. There are plenty of places to eat nearby.

1:30 PM - 2:00 PM Tentpole speaker

Presentation by another prominent figure in the video game industry

2:00 PM Workshop Demo Session 2

The second participant lead set of talks/workshops

3:15 PM - 4:15 PM Workshop Demo Session 3

The final set of participant lead talks.

4:15 PM - 4:45 PM Lightning round demos

Rapid-fire demonstrations of games, tools, or concepts (5 minutes each).

4:45 PM Wrap

Wrap up and closing thoughts

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